The Back Orifice [Client/Server] Protocol


Note: This information is being presented here in the hope that it may help Net security programmers to devise a means of protecting their networks against BO. Fl�vio Veloso is to be credited for all of the research presented here. (See the Copyright/disclaimer section below.)

Introductory Notes

The Protocol

The exchange of data between the BO client and server is done using encrypted UDP packes. The format of these packes is simple, as is the cryptographic scheme used. The server normally binds to the UDP port 31337, but it may be configured to use another one. All BO packets -- from the server to the client and vice-versa -- have the same basic format. Notice that even if no password is set up on the server and client, BO packets are always encrypted.

Packet Format

BO packets are composed of a 17 bytes header which contains the characteristics of the packet plus the data (at least 1 byte). The packets ends with a one byte CRC (???).

Packets fields:

Mnemonic Size in bytes
MAGIC 8
LEN 4
ID 4
T 1
DATA variable
CRC 1

Header Fields

MAGIC - An eight bytes strings which indentifies the BO packet. The sequence of characters is fixed and must be the string "*!*QWTY?" (star, bang, star, "Q", "W", "T", "Y", question).

LEN - A 32 bit integer which contains the length of the entire packet, including the header. The value of this field cannot be less than 19 (the header length plus, at least, 1 byte data and 1 byte CRC).

ID - A 32 bit integer which contains the identification of the UDP packet. In fragmented packets, this field is used to keep track of the fragment sequence number (???). It's also used by the BO client to match an received packet with a previously sent packet.

The "32 bit integers" used in the header of BO packets aren't transmitted in network order, but with its least significant byte sent first. For example, the "integer" 0x11bb55ee is transmitted is this order: 0xee, 0x55, 0xbb and 0x11.

T - This field contains the operation type that the packet carries. In this field, the 2 most significant bits are used to flag some conditions about the packet, such as the fragmentation of a large packet. The remaining 6 bits are used to specify the actual BO operation.

BO Operations

Mnemonic Value Meaning
TYPE_ERROR 0x00 Error (???)
TYPE_PING 0x01 "Ping" packet
TYPE_SYSREBOOT 0x02 System reboot
TYPE_SYSLOCKUP 0x03 System lock up
TYPE_SYSLISTPASSWORDS 0x04 List system passwords
TYPE_SYSVIEWCONSOLE 0x05 View console (???)
TYPE_SYSINFO 0x06 Get system information
TYPE_SYSLOGKEYS 0x07 Log pressed keys
TYPE_SYSENDKEYLOG 0x08 Send keypress log
TYPE_SYSDIALOGBOX 0x09 Show a dialog box (message box)
TYPE_REGISTRYDELETEVALUE 0x0a Delete an value from the registry
TYPE_REDIRADD 0x0b Create TCP redirection (proxy)
TYPE_REDIRDEL 0x0c Delete TCP redirection
TYPE_REDIRLIST 0x0d List TCP redirections
TYPE_APPADD 0x0e Start application
TYPE_APPDEL 0x0f End application
TYPE_NETEXPORTADD 0x10 Export a share resource
TYPE_NETEXPORTDELETE 0x11 Cancel share export
TYPE_NETEXPORTLIST 0x12 Show export list
TYPE_PACKETRESEND 0x13 Resend packet (???)
TYPE_HTTPENABLE 0x14 Enable HTTP server
TYPE_HTTPDISABLE 0x15 Disable HTTP server
TYPE_RESOLVEHOST 0x16 Resolve host name
TYPE_FILEFREEZE 0x17 Compress a file
TYPE_FILEMELT 0x18 Uncompress a file
TYPE_PLUGINEXECUTE 0x19 Plug-in execute
TYPE_PROCESSLIST 0x20 Show active processes
TYPE_PROCESSKILL 0x21 Kill a process
TYPE_PROCESSSPAWN 0x22 Start a process
TYPE_REGISTRYCREATEKEY 0x23 Create a key in the registry
TYPE_REGISTRYSETVALUE 0x24 Set the value of a key in the registry
TYPE_REGISTRYDELETEKEY 0x25 Delete a key in the registry
TYPE_REGISTRYENUMKEYS 0x26 Enumerate registry keys
TYPE_REGISTRYENUMVALS 0x27 Enumerate registry values
TYPE_MMCAPFRAME 0x28 Capture a static image (.BMP) from the video capture device
TYPE_MMCAPAVI 0x29 Capture a video stream (.AVI) from the video capture device
TYPE_MMPLAYSOUND 0x2a Play a sound file (.WAV)
TYPE_MMLISTCAPS 0x2b Show available image/video capture devices
TYPE_MMCAPSCREEN 0x2c Capture the screen to a file (.BMP)
TYPE_TCPFILESEND 0x2d Start sending a file using TCP
TYPE_TCPFILERECEIVE 0x2e Start receiving a file useing TCP
TYPE_PLUGINLIST 0x2f List (running) plug-ins
TYPE_PLUGINKILL 0x30 Kill plug-in
TYPE_DIRECTORYLIST 0x31 List diretory
TYPE_FILEFIND 0x34 Find a file
TYPE_FILEDELETE 0x35 Delete a file
TYPE_FILEVIEW 0x36 View file contents
TYPE_FILERENAME 0x37 Rename a file
TYPE_FILECOPY 0x38 Copy a file
TYPE_NETVIEW 0x39 List all network devices, domain names and shares
TYPE_NETUSE 0x3a Connect a network resource
TYPE_NETDELETE 0x3b End connection of a network resource
TYPE_NETCONNECTIONS 0x3c Show network connections
TYPE_DIRECTORYMAKE 0x3d Create directory (folder)
TYPE_DIRECTORYDELETE 0x3e Remove directory
TYPE_APPLIST 0x3f Show running applications

Two most Significant Bits from the Packet Type Byte

Mnemonic Mask Meaning
PARTIAL_PACKET 0x80 This is a partial packet, i.e. you should expect more to come
CONTINUED_PACKET 0x40 This is a fragment of a fragmented packet
These two flags usually are combined in "inner" packets. For example, a big packet fragmented in 4 smaller ones would be send with the following flags:
1. PARTIAL_PACKET
2. PARTIAL_PACKET | CONTINUED_PACKET
3. PARTIAL_PACKET | CONTINUED_PACKET
4. CONTINUED_PACKET

Data

The data field of a BO packet comes right after the header. It's composed of a simple sequence of characters, ended by a character with ASCII code 0 (zero) -- NUL. This terminator character is mandatory -- this mean that the data field must be at least 1 byte long (???).

The contents of the data field should be interpreted diferently if the packet goes from the server to the client, or if it goes in the opposite way (???). In packets going from the client to the server, up to two string sequences can be sent in the data field, as they're separated by a NUL character. In packets going from the server to the client, there is only one string (???) with the command response.

Data "Fields"

Packet Type Field 1 Field 2
TYPE_ERROR (???) (???)
TYPE_PING N/A N/A
TYPE_SYSREBOOT N/A N/A
TYPE_SYSLOCKUP N/A N/A
TYPE_SYSLISTPASSWORDS N/A N/A
TYPE_SYSVIEWCONSOLE (???) (???)
TYPE_SYSINFO N/A N/A
TYPE_SYSLOGKEYS File name N/A
TYPE_SYSENDKEYLOG N/A N/A
TYPE_SYSDIALOGBOX Text Title
TYPE_REGISTRYDELETEVALUE Value name N/A
TYPE_REDIRADD Port to open Address:port
TYPE_REDIRDEL Identification N/A
TYPE_REDIRLIST N/A N/A
TYPE_APPADD Executable file name Porta TCP
TYPE_APPDEL Identification N/A
TYPE_NETEXPORTADD Share Directory, password, note
TYPE_NETEXPORTDELETE Share N/A
TYPE_NETEXPORTLIST N/A N/A
TYPE_PACKETRESEND (???) (???)
TYPE_HTTPENABLE Port Server's root directory
TYPE_HTTPDISABLE N/A N/A
TYPE_RESOLVEHOST Host name N/A
TYPE_FILEFREEZE Input file Output file
TYPE_FILEMELT Input file Output file
TYPE_PLUGINEXECUTE DLL:Function Parameters
TYPE_PROCESSLIST N/A N/A
TYPE_PROCESSKILL Identification N/A
TYPE_PROCESSSPAWN Executable file name and arguments Visible1
TYPE_REGISTRYCREATEKEY Key N/A
TYPE_REGISTRYSETVALUE Value name Type,value2
TYPE_REGISTRYDELETEKEY Key N/A
TYPE_REGISTRYENUMKEYS Key N/A
TYPE_REGISTRYENUMVALS Key N/A
TYPE_MMCAPFRAME .BMP file Device,width,height,bits
TYPE_MMCAPAVI Arquivo .AVI Device,seconds,width,height,bits
TYPE_MMPLAYSOUND .WAV file N/A
TYPE_MMLISTCAPS N/A N/A
TYPE_MMCAPSCREEN .BMP file N/A
TYPE_TCPFILESEND File name Address:port
TYPE_TCPFILERECEIVE File name Address:port
TYPE_PLUGINLIST N/A N/A
TYPE_PLUGINKILL Identification N/A
TYPE_DIRECTORYLIST Directory N/A
TYPE_FILEFIND Name (wildcards allowed) Raiz
TYPE_FILEDELETE File name N/A
TYPE_FILEVIEW File name N/A
TYPE_FILERENAME Old file (???) New file (???)
TYPE_FILECOPY Source file Destination file
TYPE_NETVIEW N/A N/A
TYPE_NETUSE Network resource Password
TYPE_NETDELETE Resource N/A
TYPE_NETCONNECTIONS N/A N/A
TYPE_DIRECTORYMAKE Name of the new directory N/A
TYPE_DIRECTORYDELETE Directory name N/A
TYPE_APPLIST N/A N/A
1 If the second parameter is present, the application is made visible. Otherwise, it is run hidden.

2 The type can be "B" for binary, "D" for a double word (DWORD) and "S" for a string of character. In binary fields, the value is a sequence of two hexadecimal digits (e.g. "ab 11 5f"); in double word fields, the value should be specified in decimal; in string fields, the value is the string.

CRC

After the data field there's a 1 byte field containing the CRC of the packet (???). The BO server seems to silently ignore the value of this byte.

Cryptography

All BO packets are encrypted. The entire BO packet (including the header) is encrypted. The cryptographic scheme used is simple, and depends on a secret key (the password) which must be known by the two parties. The password is used only to encrypt packets; the password never travels on the network.

The encryption is done applying a XOR (exclusive or) operation between each byte of the packet and the sequential value returned by a random number generator. This generator is initialized with a value which depends on the secret password being used in the communication. This way, having the same password, both random number generator (the server's and the client's one) will be initialized with the same seed, and they will return the same sequence of "random" numbers which will be used to encrypt/decrypt the packet.

This cryptographic scheme isn't strong. As all of the packet contents is encrypted, and they always contain a fixed sequence of characters (MAGIC) in the header, from an encrypted packet one can easily obtain the initial sequence of random numbers generated and use a brute force attack to discover the seed of the random number generator, as the range of possible values is somewhat small. The methods used to decrypt and encrypt a BO packet without knowing the password being used are out of the scope of this document, and are left as an exercise to the reader.

The Random Number Generator

The BO protocol uses the following random number generator function:
BORAND(x) = (x * 214013) + 2531011

Where "A * B" denotes the multiplication of A by B, and "+" the usual sum operation.

The value of the initial parameter -- the seed -- is derived from the communication password (see below). The next value is always the result of the value returned on the last run. For example, a sequence of "random" numbers X1, X2, ..., Xn can be obtained in the following way:

X1 = BORAND(IV)
X2 = BORAND(X1)
X3 = BORAND(X2)
    ...
Xn = BORAND(Xn - 1)

Where IV is the seed and Xn is the nth random number.

The Seed

The seed to be used on the BO random number generator is generated using the communication password. If no password is being used, the special value of 31337 is used as the seed. Otherwise, the following algorithm gives the seed from a password S:
X = 0
Y = length (number of characters) of S
Z = 0
WHILE X < Y
	Z = Z + S[X]
	X = X + 1
END

X = 0
WHILE X < Y
	IF X is odd
		Z = Z - (S[X] * (Y - X + 1))
	ELSE
		Z = Z + (S[X] * (Y - X + 1))
	END
	Z = Z % 0x7fffffff
	X = X + 1
END
Z = (Z * Y) % 0x7fffffff
IV = Z
Where "S[n]" is the nth character of the password, "A % B" the remainder of the division of A by B, and "IV" the seed we're looking for.

Note: the random number generator is initialized with the seed for every sent/received packet.

Note: the variables X, Y and Z are all 32 bit integer. This mean that the most significant bits above the 32nd one should be ignored when an overflow occurs.

Encrypting/decrypting

The following algorithm is a demostration of how a BO packet can be encrypted or decrypted:
L = length of the BO packet
X = 0
Z = IV
WHILE X < L
	Z = BORAND(Z)
 	P[X] = P[X] ^ ((Z >> 16) & 0xff)
	X = X + 1
END
Where "P[n]" denotes the nth byte of the packet, "A ^ B" the bitwise XOR operation between A and B, "A >> B" the 32 bit shift of A by B bits to the right, and "A & B" the bitwise AND operation between A and B.

TCP file transfer

The transfer of files using TCP (operations TYPE_TCPFILESEND and TYPE_TCPFILERECIVED) is done by the server opening the port specified in the parameter of the command.

When the client sends a TYPE_TCPFILESEND packet, the server opens the file specified and start listening for a TCP connection on the specified TCP port. Then the client connects to that port and start sending the file.

When the client wishes to receive a file, it sends a TYPE_TCPFILERECEIVE packet specifying the desired file name and the TCP port. The server will then open the specified port and start transferring the file as soon as someone (probably the client) connects to it.

The TCP stream is not encrypted.

All this TCP file send/receive stuff is "(???)".

References

Copyright/disclaimer

Copyright © 1998 by Flávio Veloso. All rights reserved.

This document and its contents may be copied, used entirely or as basis for derived work, either entirely or in parts, freely without the need of the author authorization, provided that he must be credited for this work. Also, any copies of this document can be changed, translated, fixed, etc., without the need of author authorization provided that the changes are explicitly noted in the changed copy (which does not remove the requirement of crediting the author).

You do assume all risk and responsability arising from the use of any information contained on this document. At no time shall the author warrant that this document is entirely correct, and he can not be held responsible if it is not. If you find any mistake in this document, or have some information you think will contribute to make it more precise, please mail me at [email protected].

Any information which may help me to eliminate the questionable material: those "(???)"s (in the work above) is welcome!

Thanks

Thanks to the following people who helped me to fix or improve this document:
Markus <[email protected]?????????.nl>
J.M. Colàs <[email protected]>
-x-x-
Last updated on January 8th, 1999.
[ Slight editorial work by The Starman on March 11, 1999. ]


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